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[b]How about Wii's future[/b]

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Post  zhaonini Sat Sep 03, 2011 1:09 pm

I suppose, Wii-II even Wii-III to be explored with more center functions not only sports centre to make Nintendo stay top 1 in the future.
For example, to be a Work Center. Imagine that working staff don’t need to go to office physically, since new game functions are launch. The huge commuting hours will be eliminated by your calendar in the future, staff could sleep till one minute before business hour. Another benefit is that you could do whatever you want if your workload is done and no need to worry your leisure actions will be watched by your boss, because it’s a virtual working place instead of office. Imagine that Wii has a working center game which was connected by your company broadband net, with one has one account allocated. Your movements will be recorded to be reflected in the screen. You walk on your bedroom floor will be reflected to walk in office accordingly. And turn on the microphone on Wii console when joining meeting, a fake person sitting in conference room like you attendance in person.

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Post  luoli Sat Sep 03, 2011 2:15 pm

zhaonini wrote:I suppose, Wii-II even Wii-III to be explored with more center functions not only sports centre to make Nintendo stay top 1 in the future.
For example, to be a Work Center. Imagine that working staff don’t need to go to office physically, since new game functions are launch. The huge commuting hours will be eliminated by your calendar in the future, staff could sleep till one minute before business hour. Another benefit is that you could do whatever you want if your workload is done and no need to worry your leisure actions will be watched by your boss, because it’s a virtual working place instead of office. Imagine that Wii has a working center game which was connected by your company broadband net, with one has one account allocated. Your movements will be recorded to be reflected in the screen. You walk on your bedroom floor will be reflected to walk in office accordingly. And turn on the microphone on Wii console when joining meeting, a fake person sitting in conference room like you attendance in person.

Prop up! Actually there is a rumor that Wii2 will be launched in 2012. But I doubt your imagine as nowadays very few people work at home and I guess it will no be changed in a short time. So the targeted customer group is limited. In addition, the features are far beyond as today. I believe the technology is there, but still a long road to go to be commercialized.

luoli

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Post  690212fd Sat Sep 03, 2011 10:36 pm

Hi, Guys:
My understanding for Nintendo’s success of Wii is in that Nintendo Company catch the most customer’s flavor and bring them new staff and so it could be welcome by most customer rapidly (if not consider the technical-level factors, like easy-to-control feature) .this is pretty much like once customers have been tired of something and are eager to get ' new element' to be refreshed.

Many thanks
QingPing Liu (Louis)

690212fd

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Post  cave2368 Sun Sep 04, 2011 1:00 am

In this year's E3, Wii U will be anounced to launch next year. it supposed to be the home entertainment center. it can be a game console like Wii, it also a TV or HD controller, or a workstation for internet... in the other side, the graphic performance is more clear than the old one. Maybe next year, the NFS is more exiting compared with Wii.

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Post  zhuhuanhuan Mon Sep 12, 2011 11:56 pm

It's risky to put eggs in one busket. Nintendo succeed in the WII series with technology innovation or content coverage extension. However, the competitors can copy the business model with certain enhancement. Nintendo suceed in the niche market of the non-gamers, however, the interest on such game may not as high as it's lauch time, should Nintendo also think about the following option: 1) back to the principle gamers, exert effort in interest of the core customers, keep stable and expand this tyoe of client portfolio;2) continue develop the games for non-gamers whi requires for simple games for relaxing under the high-pace working age.

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